
Nightfall (Beta Testing)
A downloadable 3D Survival Game for Windows
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PATREON | REDDIT | YOUTUBE | TWITTER | TIKTOK
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Welcome!
I'm DikDev, and I'm creating Eternum: Nightfall, a first-person survival and base-defense game built solo, set in a war-scarred land where darkness isn't just the absence of light - it's a force that empowers the wicked.
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Plot
NIGHTFALL puts you in the shoes of an ordinary villager - untrained, unproven, just as afraid as everyone else. When ogres descend on the village under cover of night and your neighbors lock their doors and hide, you're the one who chooses to stand. That single decision changes everything.
Every night, the assault grows stronger. More ogres, more coordination, more aggression fueled by a corruption that's poisoned this land for longer than anyone can say. Your job isn't glory. It's endurance. Survive seven nights. Defend what's left of your village. Lead whoever's willing to fight. And on the final night, face the ogre leader himself because if he falls, the rest retreat.
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Beta Notice
Nightfall is currently in early Beta (V0.5). Several planned features, including full night-wave combat and NPC role assignment, haven't made it in yet. Consider this a first glimpse into Nightfall. Future updates will keep focusing on core survival systems, world detail, and eventually the night-defense loop itself.
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Versions
V0.0.1 - Early Access Launch(Patch #1)
- Core movement, camera look, and object interaction systems
- Inventory with drag-and-drop and item slots
- Wandering Rabbits
- Crafting system, Blueprints, and player survival stats (Health, Hunger, Hydration)
- Stone Axe added as the first craftable tool
- Sprint ability, terrain fog, and the Great Ash Tree landmark
V0.0.2 - Patch Notice #2
- Choppable trees with their own health, chopping range, and calorie cost
- Stone Axe now has a 3D model, equip animation, and swing function
- Equip System with always-on Quick Slots
- Trash Slot with a deletion confirmation popup
- New item: Log
V0.0.3 - Patch Notice #3
- Ambiance music, axe swings, footsteps, pickup and crafting SFX
- Construction System added
- Crafting expanded into Tools, Survival, Refine, and Construction categories
- Reworked mountain terrain with a new rock layer texture
- New resources: Plank, Foundation, Wall
V0.0.4 - Patch Notice #4
- Chicken added, sharing AI movement with the White Rabbit
- Buildable roofs and interior walls
- Weapon Indicator updated; Weapons now glow when the player is nearby
- Sound effects across inventory, crafting, jumping, landing, and sprinting
- World polish: fixed floating trees, resized stumps and logs, more scattered resources
V0.0.5 - Patch Notice #5
- Main Menu & In-Game Menu Added
- Save and Load System
- Volume Section in Settings
- Terrain Addintions: Textures, Trees, Grass and other more
- Environmental Particle Manager; Handles some Motes and Particles within players area
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About Me
Nightfall is still very much a work in progress, and it's been the biggest project I've built solo so far. More updates will slowly turning from an empty terrain into an actual survival experience.
For more information, visit my other socials ~
TikTok: DIK (@dikdeveloper) | TikTok
Patreon: DIK | Patreon
Reddit: DIK (u/DikDev) - Reddit
Youtube: DIK - YouTube
Check out my Discord Server ~
Discord: https://discord.gg/ZRvQnA3srd
— Nightfall by DikDeveloper
| Updated | 19 days ago |
| Status | In development |
| Platforms | Windows |
| Author | DikDev |
| Genre | Survival, Adventure |
| Tags | 3D, Fantasy, First-Person, Forest, Indie, nature, Real time strategy, Singleplayer |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- NIGHTFALL [V0.0.5] BETA RELEASE84 days ago
- [V0.5] PATCH RELEASE84 days ago
- Nightfall BETA V0.4 ReleaseJun 23, 2026
- [V0.4] Devlog 4: Update 3May 28, 2026
- Nightfall BETA V0.3 ReleaseMar 26, 2026
- [V0.3] Devlog 3: Update 2Mar 21, 2026
- Nightfall BETA V0.2 ReleaseMar 18, 2026
- [V0.2] Devlog 2: Update 1Mar 08, 2026




